Illusion Library

Effect

Utility Routine

Theodore Annemann · Practical Mental Effects, 1944

Time
6 min read + 10 min practice
Materials
In the library
Prerequisites
1 sleight, in the library

Effect

The performer writes a prediction on a slip of paper and lays it aside temporarily. One spectator selects a card from a well-shuffled pack and remembers it. Ase cond spectator withdraws a card and remembers the number of spots on it. The deck is now divided equally and the first spectator takes one half, the performer the other.

The performer places his half in his pocket and the spectator looks through his half for his card, but can't find it. A third spectator puts his hand in the performer's pocket and finally selects a card as performer counts up to the selected number. This card is withdrawn and proves to be the selected card. The performer's prophecy is also correct, as is the number to which he counted.

How it is done

The method and all it needs, inside the library.

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