Effect
The Change-about Card
Harlan Tarbell · The Tarbell Course, 1926
- Time
- 4 min read + 10 min practice
- Materials
- In the library
- Prerequisites
- 1 sleight, in the library
Spectator selects a card and returns it to the deck, which is then thoroughly shuffled. Performer says that he will cause the selected card to jump to the top of the deck. He then shows the top card of the deck and it is not the selected one, so he places it on the table. Twice again he fails to make the selected card come to the top, and each time he places the card on the table. A spectator is then asked to choose one of the three cards and the chosen card mysteriously changes into the selected one.
How it is done
The method, 1 drawing and all it needs, inside the library.
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